As a Technical Artist you will be building internal art processes and guiding asset pipeline implementation in collaboration with the Tools and Rendering team.
Ideally you'll have experience of working on published console titles with a wide experience of industry tools. Additionally familiarity with art creation pipelines, asset exporting and process automation would be ideal for this role.
This is a fantastic opportunity to join one of the world’s most exciting games studios, using cutting edge technology to create world class games, within a strong, collaborative team.
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