Localization Engineer (Contract) at Epic Games, Guildford, £Contract Rate

  • Contract Spy
  • Guildford, UK
  • Oct 12, 2020
Duration not stated

Contract Description

Epic Games Unreal Engine team is looking for a Localization Programmer to join our team as a contractorwith the goal of improving the localization support of a world-class AAA game engine and tools pipeline. This person in this role will be working remotely.

The ideal candidate will be self-motivated with strong development and debugging skills over large codebases, along with a passion for and understanding of localization and internationalization.

The person in this role will be working with other members of the localization team to:
  • Design and implement improvements to the Unreal Engine localization pipeline and tools.
  • Identify and fix localization issues within the Unreal Engine Editor.
  • Fix bugs and maintain the Unreal Engine localization pipeline.
  • Analyze and fix problems such as load times, memory usage, and performance issues.
  • Support external customers by answering their requests and questions.
The ideal candidate will have a mix of the qualifications below:
  • Excellent C++ skills.
  • Well versed in software engineering principles.
  • Experience developing and debugging a large codebase.
  • Experience dealing with localization concerns for large dynamic projects.
  • Experience writing UIs with a toolkit such as WPF, QT, Slate (UE4 UI system).
  • Familiarity with an existing game engine with an understanding of game engine and editor concepts.
  • Familiarity with multiple platforms and/or Unreal Engine 4 is a plus.
  • Demonstrated ability to communicate fluently in English (written and verbal).
This is going to be Epic!