Technical Game Designer at BookOfTree, Remote, £Freelance Rate

£60,000 per day
Hourly/Freelance

Contract Description

```Job Overview:
We’re seeking an analytical, hardworking, and engaging and who specializes in Unreal Engine to join our team. This role is will be part of the digital design team, collaborating with artists, engineers, and other designers to rapidly create and iterate game rules experiences that allow players to interact with their world, and battles, and connect each other. Applicants should be enthusiastic about turning data into gameplay, skilled at breaking large interconnected systems into digestible parts, and ready to immerse themselves in the work of digitizing role-playing game.

What You'll Bring:

  • 2+ released and reviewable games in Unreal with gameplay programming or equivalent experience.
  • Proven track record as a game designer in a professional capacity.
  • Deep knowledge of gameplay logic and Unreal blueprints. Familiarity with data structures and general programming concepts.
  • Strong analytical skills and a love for efficient problem solving.
  • Positive, direct, collaborative communication to improve our shared vision.
  • Flexible, adaptable approach with a constant appetite for new knowledge and experiences.
  • Self-sufficient and self-motivated, able to manage a feature from start to finish but also know when to ask for mentorship or help.

Job Types: Full-time, Freelance

Pay: From £60,000.00 per year

Benefits:

  • Flexitime
  • Life insurance
  • Referral programme
  • Relocation assistance
  • Work from home

Education:

  • Bachelor's (preferred)

Experience:

  • Unity: 1 year (preferred)

Work Location: Remote

Reference ID: Startup Phase - Technical Game Designer